Massive Model Visualization Basics

Speaker:  David J Kasik – Sammamish, WA, United States
Topic(s):  Graphics and Computer-Aided Design

Abstract

The fundamentals of computer-aided design systems have been in place since the early 1960's. The earliest systems computerized the drafting table techniques used to produce engineering drawings. Eventually, industrial and computing companies realized that computers could be used to create and manipulate 3D mathematical models. The models are now the basis for most industrial design. Their use has expanded to represent content for computer animation, electronic games, medicine, the building industry, and other domains.  Visualizing Boeing geometric models has challenged computer graphics since its inception. During his career, Dave Kasik pushed the boundaries of the inherent limitations of computer graphics to display more and more geometric data. His work resulted in massive model visualization (MMV). MMV seeks to display all the geometry in a commercial airplane at interactive rates even though the geometry often exceeds GPU/CPU performance and memory capacities.   This talk examines interactive graphics requirements, including those for MMV; current system limitations; basic algorithmic approaches; system architectures; Boeing's implementation strategy that has resulted in thousands of users daily; and specific use cases.  As a result of the talk, the audience should understand MMV concepts and use cases in a way that will lead to additional research and implementations. 

About this Lecture

Number of Slides:  50
Duration:  90 minutes
Languages Available:  English
Last Updated: 

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