Exploiting Machine Learning in Gaming

Speaker:  Jon G Peddie – Tiburon, CA, United States
Topic(s):  Architecture, Embedded Systems and Electronics, Robotics

Abstract

If you want to exploit ML, this session will give ideas on how to use the next wave of technology.
We will discuss ideas for enhancement and differentiation of gaming through the use of ML, beyond the traditional use case of in-game intelligence.
We will look at what is required from the ecosystem to enable this, and how developers can take advantage of it.

This was followed by a panel discussion.

About this Lecture

Number of Slides:  6
Duration:  15 minutes
Languages Available:  English
Last Updated: 

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