Space-time sketching and sculpting: towards seamless creation of animated contents

Speaker:  Marie-Paule Cani – Paris Saclay, France
Topic(s):  Graphics and Computer-Aided Design

Abstract

Although initially designed for static 3D shapes, the conceptual tools used in expressive modelling - namely  sketching, sculpting and transfer metaphors, are extremely promising for creating and populating animated virtual worlds. This talk presents recent research in this direction. We first cover the extension of expressive modelling to time-evolving natural scenes where consistency needs to be maintained between animated elements of different nature - rivers and falls, eroded terrain, growing vegetation, snow cover and avalanches. We then present extensions towards populating such virtual worlds with characters and animals, from the interactive design of group animations to sketch-based design and progressive sculpting of individual character motion. 

About this Lecture

Number of Slides:  50-60
Duration:  60 minutes
Languages Available:  English, French
Last Updated: 

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