Gesture-based InteractionSpeaker: Michel Beaudouin-Lafon – Orsay Cedex, France
Topic(s): Human Computer Interaction
AbstractFrom the invention of the mouse to the touch-based interface of the iPhone and the full-body interaction enabled by the Kinect, gestures have been the favorite form of input for the majority of interactive systems. In this talk I give an overview of gesture-based interaction with a focus on touch-based interfaces, which have become immensely popular with the advent of smartphones and tablets. I introduce concepts such as Cadoz' classification of the three functions of gestures (epistemic, ergotic and semiotic) and challenges to design gesture-based interfaces such as discoverability, learning and ambiguity. Through the lens of Instrumental Interaction, I analyze a number of gesture-based interfaces and present some of the work we have conducted in this area.
About this LectureNumber of Slides: 53
Duration: 45 - 60 minutes
Languages Available: English, French
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