Designing interfaces and interactions for learningSpeaker: André Tricot – Toulouse, France
Topic(s): Applied Computing
AbstractFor 25 years, research in instructional design and multimedia learning obtained and replicated hundreds of empirical results. These replicated results or effects have been used to promote principles for designing learning environments and materials (e.g. Mayer, 2014; Sweller et al., 2011). These principles are based on current knowledge of cognitive architecture and of the mechanisms underlying learning processes. These principles are useful for the design of traditional learning environments and materials but probably much more interesting when designing innovative learning environments. Indeed, education is a domain where innovation plays a important role. But, unfortunately, this domain frequently forgets lessons from the past, like in serious games, MOOC or flipped classrooms. Evidence based principles for designing learning is a good way to save time by preventing the repetition of past mistakes.
About this LectureNumber of Slides: 45
Duration: 90 minutes
Languages Available: English, French
Request this Lecture
To request this particular lecture, please complete this online form.
Request a Tour
To request a tour with this speaker, please complete this online form.
All requests will be sent to ACM headquarters for review.