Designing interfaces and interactions for learning

Speaker:  AndrĂ© Tricot – Toulouse, France
Topic(s):  Applied Computing


For 25 years, research in instructional design and multimedia learning obtained and replicated hundreds of empirical results. These replicated results or effects have been used to promote principles for designing learning environments and materials (e.g. Mayer, 2014; Sweller et al., 2011). These principles are based on current knowledge of cognitive architecture and of the mechanisms underlying learning processes. These principles are useful for the design of traditional learning environments and materials but probably much more interesting when designing innovative learning environments. Indeed, education is a domain where innovation plays a important role. But, unfortunately, this domain frequently forgets lessons from the past, like in serious games, MOOC or flipped classrooms. Evidence based principles for designing learning is a good way to save time by preventing the repetition of past mistakes. 

About this Lecture

Number of Slides:  45
Duration:  90 minutes
Languages Available:  English, French
Last Updated: 

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