Dr. Miguel OtaduyBased in Madrid, Spain
Miguel Otaduy is an associate professor at Universidad Rey Juan Carlos (URJC Madrid), where he leads the Multimodal Simulation Lab in the Department of Computer Science. He received his BS (2000) in Electrical Engineering from Mondragon Unibertsitatea (Spain), and his MS (2003) and PhD (2004) in Computer Science from the University of North Carolina at Chapel Hill. From 2005 to early 2008, he was a research associate at the Computer Graphics Laboratory in ETH Zurich, and he joined URJC Madrid in Feb 2008.
His main research area is physics-based simulation, with a focus on contact and deformation problems, but with expertise also on fracture, fluids, or granular materials. His work is used in diverse applications covering animation, surgical training and planning, haptic interaction, digital fabrication, or even drug design based on molecular dynamics. He has over 100 publications in computer graphics, virtual reality, and robotics. He is a recipient of an ERC Consolidator Grant (TouchDesign) and an ERC Starting Grant (Animetrics).
Miguel has chaired several international conferences, most importantly, the IEEE World Haptics Conference (2013 through 2019), the 2014 ACM Symposium on Interactive 3D Graphics and Games (I3D), and the 2010 ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA). He has also served on the editorial boards of IEEE Trans. on Visualization and Computer Graphics and IEEE Trans. on Haptics.
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Game physics for design applications
Design is ubiquitous, and computer graphics has been an integral tool for design since the early days of CAD. The relevance of CAD in computer graphics is experiencing a revival, and this is also...
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