Game Over? New Approaches to Teaching Engineering Courses

Speaker:  Joaquim A Jorge – Lisboa, Portugal
Topic(s):  Human Computer Interaction

Abstract

Gamification has been explored recently as a way to promote content delivery in education, yielding promising results. However, little is known regarding how it helps different students experience learning and acquire knowledge. In this talk I discuss our experiences with a gamified engineering courses to and the reactions of students to the gamified experience. By examining student performance and attitude data collected from the past years. We identified distinct student types and I will describe different student types, according to behavior and explain how gamification can provide for smarter learning by catering to students with different profiles. 
 
In this lecture I cover gamification and personalization relating these to our experience in teaching Masters level engineering courses in a Computer Science Program

About this Lecture

Number of Slides:  110
Duration:  45 - 60 minutes
Languages Available:  English, French, Portuguese, Spanish
Last Updated: 

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