Designing new user interfaces for carsSpeaker: Stephen Brewster – Glasgow, United Kingdom
Topic(s): Human Computer Interaction
In-car interactions are undergoing major changes as traditional physical buttons, dials and switchgear are replaced by touchscreens and touch-sensing surfaces. Drivers are becoming passengers as autonomous vehicles become the norm. The aim of this lecture is to discuss the issues that arise from these changes and show some new forms of multimodal interaction that can be used to address them.
The replacement of physical controls allows more aesthetically pleasing and flexible in-car interiors, but the use of touchscreens and gestures may take more attention away from driving. I will show how novel forms of haptics, ambient light and audio can be used to allow rich gesture interactions, and improve input performance on touchscreens and touch surfaces in cars without affecting driving performance. We will also look at how novel forms of feedback such as thermal and ultrasound can be used to provide new ways of communicating information to drivers.
With autonomous vehicles, we all become passengers with time to fill on our journeys. I will discuss how VR and AR can be used to provide new interactions to allow entertainment, work and collaboration in these scenarios. However, if care is not taken, motion sickness will increase, particularly when people try to use immersive content to pass their travel time. I will discuss potential solutions using VR and peripheral feedback that can make immersive media consumption possible when on the move.
About this LectureNumber of Slides: 40
Duration: 45 minutes
Languages Available: English
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