Graphics and Computer-Aided Design

Available Speakers on this Topic

Brian A. Barsky – Berkeley, CA, United States

Debnath Bhattacharyya – Visakhapatnam, India

  • Design and Analysis of Graphical Password
    Most common computer authentication method is traditional ‘User Name’ and ‘password’. There are numerous Biometric authentication methods also proposed. In...
  • Unsupervised Learning in Data Mining
    The meaning of Unsupervised learning is to find hidden structure in unlabeled data. Approaches of Unsupervised learning can be used in Data Mining. Clustering is an important and popular approach...

Christophe Bobda – Fayetteville, AR, United States

Michael Bronstein – Lugano, Switzerland

  • Geometric deep learning
    In recent years, more and more data science applications have to deal with a somewhat unusual kind of data residing on non-Euclidean geometric domains such as manifolds or graphs. For...
  • Spectral methods for 3D data analysis
    In recent years, geometric data is gaining increasing interest both in the academia and industry. In computer graphics and vision, this interest is owed to the rapid development of 3D acquisition...
  • Start thinking in 3D!
    The last decade has witnessed a series of technological breakthroughs in the acquisition, processing, and analysis of 3D geometric data, enabling applications that are revolutionizing our way of...

Stefan Bruckner – Bergen, Norway

  • Navigating the Space of Visualizations
    Considering the vast amounts of data involved in many scientific disciplines and industrial applications, it is essential to provide effective and efficient means for forming a mental model...
  • Smart Visualization in Medicine
    Medicine has been a prominent driver for visualization research over many years with application areas ranging from diagnostics to intra-interventional guidance. Considerable success has been...
  • Visual Exploration and Analysis of Volumetric Data
    Information technology has led to a rapid increase in the amount of data generated in areas as diverse as biology, medicine, astronomy, climate science, or engineering. In many cases the data -...

Erik Brunvand – UT, United States

Amlan Chakrabarti – Kolkata, India

Alain Chesnais – Toronto, ON, Canada

  • 3D Content For The Web
    One of the most exciting developments in browser technology is the ability to present and interact with 3D assets in a web page. This talk will focus on the introduction of WebGL since 2011...
  • Managing Your ACM Chapter
    Alain Chesnais will talk about his experience working in chapter leadership for the past 25 years. He started out his ACM experience volunteering to stuff envelopes for the Paris chapter in...

Luca Chittaro – Udine, Italy

Cristina Conati – Vancouver, BC, Canada

George Drettakis – Sophia-Antipolis, France

Henry Duh – Melbourne, VIC, Australia

Eduard Gröller – Vienna, Austria

  • A Matter of Scale - Scale Matters
    Scale and scalability have been recurring topics in visualization and visual computing. Multi-scale techniques have been efficient strategies to cope with complexity in various areas of our field....
  • Adaptive Visual Computing
    Visual computing uses computer-supported, interactive, visual representations of (abstract) data to amplify cognition. In recent years data complexity concerning volume, veracity, velocity, and...
  • Comparative Visualization

    Visualization uses computer-supported, interactive, visual representations of (abstract) data to amplify cognition. In recent years data complexity and variability has...

  • Interactive Visual Analysis in the Material and Computational Sciences
    Visualization and visual computing use computer-supported, interactive, visual representations of (abstract) data to amplify cognition. In recent years data complexity concerning volume, veracity,...
  • Simplifying Medical Visualization through Sparse Interaction and Reformation
    Interpreting and interacting with 3D medical visualizations can pose significant cognitive challenges. In this talk we will discuss several approaches to facilitate 3D manipulations through...
  • Visual Computing and Analysis of Complex Systems
    Visualization and visual computing use computer-supported, interactive, visual representations of (abstract) data to amplify cognition. In recent years data complexity and variability has...
  • Visual Data Exploration
    Visualization and Visual Computing use computer-supported, interactive, visual representations of (abstract) data to amplify cognition. In recent years data complexity and variability has...

Diego Gutierrez – Zaragoza, Spain

  • Computational imaging: Seeing the invisible
    The field of computational imaging combines optics and computation to overcome the physical limitations of current cameras, to be able to capture visual information of the world that would be...
  • Reinventing movies: how do we tell stories in VR?
    Traditional cinematography has relied for over a century on a well-established set of editing rules, called continuity editing, to create a sense of situational continuity. Despite massive...

Tsung-Yi Ho – Hsinchu, Taiwan

Shiyan Hu – Houghton, MI, United States

Nigel W John – Chester, United Kingdom

  • Bits, Bytes and Blood
    This talk explores the role of computer graphics and related technologies (such as Virtual Reality and Augmented Reality) in supporting some of the latest products to be used in hospitals: from...
  • Can we build the Star Trek Holodeck yet?
    This lecture explores the development of Virtual Reality technologies from the 1960s to the present day. The question of how close we are to achieving the Star Trek Holodeck (first introduced as...
  • State of the Art of Mixed Reality in Medicine
    Mixed Reality (MR) is of increasing interest within technology- driven modern medicine but is not yet used in everyday practice. This situation is changing rapidly, however, and this talk explores...

Joaquim A Jorge – Lisboa, Portugal

David J Kasik – Sammamish, WA, United States

  • Massive Model Visualization Basics
    The fundamentals of computer-aided design systems have been in place since the early 1960's. The earliest systems computerized the drafting table techniques used to produce engineering...

Hai Li – Durham, NC, United States

Aditi Majumder – Irvine, CA, United States

Alessio Malizia – London, United Kingdom

Oge Marques – Boca Raton, FL, United States

Prabhat Mishra – Gainesville, FL, United States

  • Design Automation for Embedded Systems
    Embedded systems are everywhere. They run the computing devices hidden inside a vast array of everyday products such as mobile phones, gadgets, cameras, and smart appliances. Cars are full of...
  • Energy-Aware Dynamic Reconfiguration in Real-Time Systems
    Energy is one of the key design considerations in embedded systems. Optimization techniques based on dynamic reconfiguration are widely employed for achieving various design objectives. While...
  • High-level Modeling and Validation of Embedded Systems
    Design validation is a major bottleneck in System-on-Chip (SoC) design – up to 70% of the time (cost) is spent in functional and timing validation. To drastically reduce overall validation...
  • Post-Silicon Validation and Debug
    Post-silicon validation is widely acknowledged as a major bottleneck for complex integrated circuits. Due to increasing design complexity coupled with shrinking time-to-market constraints, it is...

Jacquelyn F Morie – Los Angeles, CA, United States

James F. O'Brien – Berkeley, CA, United States

  • Adaptive Simulation with Triangle Meshes
    This talk will discuss the development of high-fidelity finite element simulation methods based on adaptive mesh refinement. These methods dynamically refine and coarsen meshes so that they...
  • Image and Video Forensics through Content Analysis
    Advances in computational photography, computer vision, and computer graphics allow for the creation of visually compelling photographic forgeries. Forged images have appeared in tabloid...

Jon G Peddie – Tiburon, CA, United States

  • Augmented Reality, where we all will live
    Philosophers, scientists, futurists, and other have speculated about the moment in time when computers will match, and quickly exceed, human processing speed, memory access, and ultimately...
  • Exploiting Machine Learning in Gaming
    If you want to exploit ML, this session will give ideas on how to use the next wave of technology.
    We will discuss ideas for enhancement and differentiation of gaming...
  • Future computing
    How will compute evolve over the next ten years
    These panel members get paid the big bucks to figure that out
    Anything that uses electricity will be a...
  • Learning Deeply
    Can an AI make a movie?
     
    The first step was training it on trailers of 100 horror movies. Each trailer was segmented into...
  • Mixed (up?) reality
    The realities of virtual reality. Who is (was) using it, who will use it, and why.

    This was followed by a panel discussion.
  • Real Time Experiences
    Realtime is being built with a collection of tools. Some are being adapted from the game industry. Others are adapted from other disciplines like mo-cap, mobile technology,...
  • Visual Computing
    We want/need very high-resolution, fast, color accurate cameras in stationary locations (transportation and shopping centers, sports arenas, etc.) and mobile (on first-responders and law...

Hanan Samet – College Park, MD, United States

  • Sorting in Space
    The representation of spatial data is an important issue in computer graphics, computer vision, geographic information systems, and robotics. A wide number of representations is currently in use....

Karan Singh – Toronto, ON, Canada

  • Expressive Facial Modeling and Animation
    Humans are hard-wired to see and interpret minute facial detail. The rich signals we extract from facial expressions imposes high expectations for computer generated facial imagery. This talk...
  • Perception, Drawing and Interactive Modeling
    Sketch and sculpt interfaces have often been touted as “natural” approaches to interactive design. While this metaphor is indeed a promising medium of visual communication,...

David G. Stork – Sunnyvale, CA, United States

Aida Todri-Sanial – Montpellier, France

Jean Vanderdonckt – Louvain-La-Neuve, Belgium

Yu Wang – Beijing, China

Bebo White – San Francisco, CA, United States

  • The Future of User Interaction Design
    User interaction design is one of the most active and exciting research and development areas in computer science. As IT becomes more pervasive in every aspect of day-to-day life, interaction...

Tao Xie – Raleigh, IL, United States

Demetrios Zeinalipour-Yazti – Nicosia, Cyprus

Hao Zhang – Burnaby, BC, Canada

  • Shape compaction for design and fabrication
    Compact shape *representations*, e.g., compression, is a well-studied problem.  We are interested in compaction at the shape *configuration* level. The term shape configuration refers...

Kang Zhang – Richardson, TX, United States

Hao Zhang – Burnaby, BC, Canada

  • Why is Computer Graphics Hard?
    Computer graphics is traditionally defined as a field which covers all aspects of computer-assisted image synthesis. Is computer graphics hard? An introductory class to graphics mainly...