Graphics and Computer-Aided Design

Available Speakers on this Topic

Nancy Amato

Brian A. Barsky

Christophe Bobda

Michael Bronstein

  • Geometric deep learning
    In recent years, more and more data science applications have to deal with a somewhat unusual kind of data residing on non-Euclidean geometric domains such as manifolds or graphs. For instance,...
  • Spectral methods for 3D data analysis
    In recent years, geometric data is gaining increasing interest both in the academia and industry. In computer graphics and vision, this interest is owed to the rapid development of 3D acquisition and...
  • Start thinking in 3D!
    The last decade has witnessed a series of technological breakthroughs in the acquisition, processing, and analysis of 3D geometric data, enabling applications that are revolutionizing our way of interaction...

Erik Brunvand

Amlan Chakrabarti

Alain Chesnais

  • 3D Content For The Web
    One of the most exciting developments in browser technology is the ability to present and interact with 3D assets in a web page. This talk will focus on the introduction of WebGL since 2011 and...
  • Managing Your ACM Chapter
    Alain Chesnais will talk about his experience working in chapter leadership for the past 25 years. He started out his ACM experience volunteering to stuff envelopes for the Paris chapter in the...

Luca Chittaro

Henry Duh

Jean-Daniel Fekete

  • Advanced Interaction for Information Visualization
    Information Visualization (InfoVis) is a research field dedicated to the design and evaluation of visual representations and interactions to explore and understand large data set. Until recently,...
  • Advances in Network Visualization
    Graphs are powerful mathematical structures for modeling and representing many natural phenomena. In trying to explore and make sense of graphs collected in the wild-such as social interactions stored...

Craig Halperin

  • A History of Computer Graphics
    Craig presents an overview of the history of computer graphics and a review of important milestones in the art of visual effects. Starting from the earliest use of oscilloscope based artwork and mechanically...
  • A Procedural Perspective
    Craig "Xray" Halperin hopes to entertain as much as educate with an opinionated presentation on his personal professional journey.  Beginning with an explanation...

Tsung-Yi Ho

Shiyan Hu

Joaquim A Jorge

Hai Li

Aditi Majumder

Alessio Malizia

Oge Marques

Prabhat Mishra

  • Design Automation for Embedded Systems
    Embedded systems are everywhere. They run the computing devices hidden inside a vast array of everyday products such as mobile phones, gadgets, cameras, and smart appliances. Cars are full of them,...
  • Energy-Aware Dynamic Reconfiguration in Real-Time Systems
    Energy is one of the key design considerations in embedded systems. Optimization techniques based on dynamic reconfiguration are widely employed for achieving various design objectives. While these...
  • High-level Modeling and Validation of Embedded Systems
    Design validation is a major bottleneck in System-on-Chip (SoC) design – up to 70% of the time (cost) is spent in functional and timing validation. To drastically reduce overall validation effort,...
  • Post-Silicon Validation and Debug
    Post-silicon validation is widely acknowledged as a major bottleneck for complex integrated circuits. Due to increasing design complexity coupled with shrinking time-to-market constraints, it is not...

Jacquelyn F Morie

James F. O'Brien

  • Adaptive Simulation with Triangle Meshes
    This talk will discuss the development of high-fidelity finite element simulation methods based on adaptive mesh refinement. These methods dynamically refine and coarsen meshes so that they automatically...
  • Image and Video Forensics through Content Analysis
    Advances in computational photography, computer vision, and computer graphics allow for the creation of visually compelling photographic forgeries. Forged images have appeared in tabloid magazines,...

David G. Stork

Aida Todri-Sanial

Jean Vanderdonckt

Yu Wang

Bebo White

  • The Future of User Interaction Design
    User interaction design is one of the most active and exciting research and development areas in computer science. As IT becomes more pervasive in every aspect of day-to-day life, interaction efficiency...

Tao Xie

Demetrios Zeinalipour-Yazti

  • "Telco Big Data: Current State & Future Directions"
    A Telecommunication company (Telco) is traditionally only perceived as the entity that provides telecommunication services, such as telephony and data communication access to users. However, the radio...

Hao Zhang

  • Shape compaction for design and fabrication
    Compact shape *representations*, e.g., compression, is a well-studied problem.  We are interested in compaction at the shape *configuration* level. The term shape configuration refers to...
  • Why is Computer Graphics Hard?
    Computer graphics is traditionally defined as a field which covers all aspects of computer-assisted image synthesis. Is computer graphics hard? An introductory class to graphics mainly teaches...